id |
2005_399 |
authors |
Johansson, Mikael and Roupé, Mattias |
year |
2005 |
title |
From CAD to VR – Implementations for Urban Planning and Building Design |
doi |
https://doi.org/10.52842/conf.ecaade.2005.399
|
source |
Digital Design: The Quest for New Paradigms [23nd eCAADe Conference Proceedings / ISBN 0-9541183-3-2] Lisbon (Portugal) 21-24 September 2005, pp. 399-405 |
summary |
At present time, three-dimensional objects are often represented with 2D-data in urban planning and building design. In order to get all the involved parties to fully understand a certain project, this may not be enough. More and more projects therefore take use of the Virtual Reality (VR) technique as a complement to traditional 2D drawings and sketches. All the involved parties can then share a common frame of reference for all discussions regarding a certain project. Unfortunately, the technique is not yet adapted to fit the current building design process. In this paper, we present a solution for semi-automatic generation of a VR-model based on 3D CAD information and aerial photos obtained from the City Planning Authorities in Sweden. The data is imported to support real-time editing of terrain, roads and buildings. We also present a framework for importing 3D-models created in Autodesk Revit which enables a seamless integration of modern 3D CAD and VR-models. The features are implemented in a software developed at Chalmers Visualization studio (Gothenburg, Sweden) and technical details about terrain handling and speed-up techniques will be given. |
keywords |
Virtual Reality; 3D City modeling; Urban planning; Terrain; Visualization |
series |
eCAADe |
email |
|
full text |
file.pdf (187,659 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:52 |
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