id |
2006_560 |
authors |
Parraga-Botero, Carlos and Carlos Calderon |
year |
2006 |
title |
3D Real-time design environments for interactive morphogenesis of architectural space |
doi |
https://doi.org/10.52842/conf.ecaade.2006.560
|
source |
Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 560-564 |
summary |
In this investigation we are concerned with rethinking and proposing the concept of space towards an enhanced interactive place where our spatial surroundings are no longer understood as fixed but as living organisms that adapt to our inter-actions inside of them. It is the aim of the research to show a space created by the interaction of the users with the building rather than the one generated by the personal interpretation of the designer. A place co-created by its inhabitant in real-time through a virtual prototype. Hereby, we are interested to investigate human-computer interactions inside of game engines as a morphogenetic process for potential architectural design and space conception. This research not only underlines theoretical concepts of architecture and folding as a spatio-structural diagrams that generate emergent processes in architecture design, but also proposes the creation and further development of a prototype based on these potentials that computer games and multimedia have brought to experiment and determine architectural environments. With the potentials of 3D Real-Time engines as design environments for the co-development of user driven spaces and folding as a design formation attitude we aim to determine space within the experience of a space prototype. |
keywords |
Interactive architecture; 3D real-time design environments; Space Folding; User driven spaces; Virtual Collaborative Design |
series |
eCAADe |
email |
|
full text |
file.pdf (269,834 bytes) |
references |
Content-type: text/plain
|
Cache B. (ed.) (2005)
Objectile, Cadavre Exquis
, Springer-Verlag, Vienna
|
|
|
|
Deleuze G. (ed.) (1986)
Cinema I
, The Athlone Press. UK
|
|
|
|
Grosz E. (ed.) (2001)
Architecture from the Outside
, MIT Press. UK
|
|
|
|
Hensel M., Menges A. and Weinstock M. (2004)
AD Emergent Morphogenetic Design Estrategies
, vol 74 No3. Morphogenesis and the Mathematics of Emergence, Wiley Academy, UK, pp. 11–17
|
|
|
|
Lynn G. (1999)
Animate form
, Princeton Architectural Press. USA
|
|
|
|
Vyzoviti S. (2004)
Folding Architecture
, BIS Publishers. Netherlands
|
|
|
|
last changed |
2022/06/07 07:59 |
|