id |
2006_574 |
authors |
Mark, Earl |
year |
2006 |
title |
Animating the Design Studio |
source |
Communicating Space(s) [24th eCAADe Conference Proceedings / ISBN 0-9541183-5-9] Volos (Greece) 6-9 September 2006, pp. 574-581 |
doi |
https://doi.org/10.52842/conf.ecaade.2006.574
|
summary |
Computer animation is based on software that is optimized to show transformation or change. For the animator, such change may represent the movement of people, objects or light, or a series of events comprising a short story. Studying change is also a designer’s interest in objects made to transform or respond to varied environmental or phenomenal conditions. In addition, the study of change can be focused on the process of design itself, a series of steps taken in the making of a geometrical model for a building project. In this last sense of change, animation technology offers a means to retain and rework the distinct history of how one “upstream” or early design decision impacts the evolution of a design as it is refined “downstream”. Moreover, when customized through a macro program, animation technology can more easily allow for early “upstream” design decisions to be revisited and modified with minimal disruption to “downstream” moves that had initially followed. That is, a designer can revise a geometrical modeling decision made at an earlier moment in a design process without having to completely redo other dependent changes to the model that had previously followed that moment. This paper reports on how animation software, rather than more typical CAD software, was harnessed to facilitate a design studio Macro programming an animation system exploited its core technology to provide access to a more process based approach to modeling. |
keywords |
Computer Animation; Design Decision Making; Key Frames; Macro Level Programming; Geometrical Modeling; Design Studio |
series |
eCAADe |
email |
ejmark@virginia.edu |
full text |
file.pdf (506,554 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:59 |
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