authors |
Kram, Reed and Maeda, John |
year |
1999 |
title |
Transducer: 3D Audio-Visual Form-Making as Performance |
source |
AVOCAAD Second International Conference [AVOCAAD Conference Proceedings / ISBN 90-76101-02-07] Brussels (Belgium) 8-10 April 1999, pp. 285-291 |
summary |
This paper describes Transducer, a prototype digital system for live, audio-visual performance. Currently the process of editing sounds or crafting three-dimensional structures on a computer remains a frustratingly rigid process. Current tools for real-time audio or visual construction using computers involve obtuse controls, either heavily GUI'ed or overstylized. Transducer asks one to envision a space where the process of editing and creating on a computer becomes a dynamic performance. The content of this performance may be sufficiently complex to elicit multiple interpretations, but Transducer enforces the notion that the process of creation should itself be a fluid and transparent expression. The system allows a performer to build constructions of sampled audio and computational three-dimensional form simultaneously. Each sound clip is visualized as a "playable" cylinder of sound that can be manipulated both visually and aurally in real-time. The transducer system demonstrates a creative space with equal design detailing at both the construction and performance phase. |
series |
AVOCAAD |
email |
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full text |
file.pdf (390,149 bytes) |
references |
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last changed |
2005/09/09 10:48 |
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