authors |
Rosenbloom, Paul S. |
year |
1981 |
title |
A World-Championship-Level Othello Program |
source |
Pittsburgh, PA: Department of Computer Science, CMU, August, 1981. [4], 47 p. : ill. and graphs. include bibliography |
summary |
Othello is a recent addition to the collection of games that have been examined within artificial intelligence. Advances have been rapid, yielding programs that have reached the level of world-championship play. This article describes the current champion Othello program, Iago. The work described here includes: (1) a task analysis of Othello; (2) the implementation of a program based on this analysis and state- of-the-art AI game-playing techniques; and (3) an evaluation of the program's performance through games played against other programs and comparisons with expert human play |
keywords |
AI, programming, games, systems |
series |
CADline |
references |
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last changed |
2003/06/02 10:24 |
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