authors |
Proctor, George |
year |
2000 |
title |
Comments on Low-Polygon Modeling |
source |
ACADIA Quarterly, vol. 19, no. 4, pp. 26-27 |
doi |
https://doi.org/10.52842/conf.acadia.2000.026
|
summary |
The readers of this journal no doubt have a strong understanding of the variety and range of modeling and imaging tools available to architects and designers. Clearly the ability to use these tools often requires a substantial time investment to produce usable results. Modeling, constructing scenes, adjusting lights and materials, setting up camera angles and so forth can often amount to several hundred person-hours. Even with the shift to digital media in professional practice, the time required to model and create scenes for presentation purposes not to mention for design study and analysis is frequently not budgeted. |
series |
ACADIA |
email |
|
full text |
file.pdf (130,683 bytes) |
references |
Content-type: text/plain
|
last changed |
2022/06/07 08:00 |
|