authors |
Geroimenko, Vladimir |
year |
1999 |
title |
Online Photorealistic VR with Interactive Architectural Objects |
doi |
https://doi.org/10.52842/conf.ecaade.1999.414
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source |
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 414-417 |
summary |
This paper describes how Virtual Reality (VR) technologies can be used for modelling photorealistic environments with interactive and changeable architectural content. This application of VR allows us to create photograph-based panoramic models of real places that include a variety of interactive architectural objects and details. The user is able not only to navigate through a virtual environment (look around, up and down, zoom, jump to another viewpoint or location) but also to change buildings or their architectural details by clicking, moving or rotating. The following types of interactive objects are completely integrated with a virtual environment: 2D image-based objects, 3D image-based objects, 3D VRML-based objects and onscreen world controls. The application can be used effectively for teaching, including distance Internet-based education, project presentations and rapid prototyping. A sample VR environment is presented and some of the key creative and technological issues are discussed. |
keywords |
Virtual Reality Modelling, Architectural Design, Interactive Contents, Photorealistic Environments |
series |
eCAADe |
email |
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full text |
file.pdf (168,264 bytes) |
references |
Content-type: text/plain
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Debevec, P., Taylor, C. and Malik, J. (1996)
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
, SIGGRAPH’96, 1996, 11-20
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last changed |
2022/06/07 07:51 |
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