authors |
Brady, Darlene A. |
year |
1997 |
title |
The Mind's Eye: Movement and Time in Architecture |
source |
Design and Representation [ACADIA ‘97 Conference Proceedings / ISBN 1-880250-06-3] Cincinatti, Ohio (USA) 3-5 October 1997, pp. 85-93 |
doi |
https://doi.org/10.52842/conf.acadia.1997.085
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summary |
Le Corbusier notes in Vers Une Architecture that, because
we look at the creation of architecture with eyes which are
5'-6" from the ground, it is imperative to "deal with aims
which the eye can appreciate, and intentions which take
into account architectural elements." (Le Corbusier 1927)
Architecture is a three-dimensional entity that we
experience as much through movement as repose.
Therefore, it is essential that the computer technology
used to design architecture enables the consideration of
both aspects of this experience. This paper presents
several ways in which animation is used to enhance the
design process. |
series |
ACADIA |
email |
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full text |
file.pdf (1,303,836 bytes) |
references |
Content-type: text/plain
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Brady, Darlene A. and English, Mark M. (1993)
Creativity: The Virtual Process of Metaphor
, Structurist 33/34, PP. 39-42
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Brady, Darlene A. (1996)
The Education of an Architect: Continuity and Change
, Journal of Architectural Education (JAE) 50/1, pp. 32-49
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Le Corbusier (1927)
Towards a New Architecture
, trans. by Frederick Etchells New York: Payson and Clarke, p. n
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Vitruvius (1960)
The Ten Books on Architecture
, trans. By Morris Hicky Morgan New York: Dover, p. 5
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last changed |
2022/06/07 07:54 |
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