authors |
Chodorowski, Franciszek |
year |
1998 |
title |
From Inversive Perspective to Virtual Space |
source |
Cyber-Real Design [Conference Proceedings / ISBN 83-905377-2-9] Bialystock (Poland), 23-25 April 1998, pp. 43-52 |
summary |
Looking back at history, considering the proportions taken up by the particular developments of the future vision of an architectural work, one observes that the main method used was based on a form of drawing in the perpendicular projection in the form of "planes", cross sections and elevations. However, the research considering the threedimensional approach of the design solution, took into consideration a model made of wood, plaster or paper. The supplementary works in the form of an axonometric or a perspective drawing were not usually the domain of architects. Such way of presenting space was used by artists: painters and sculptors. The rapid development taking place in the use of computers in preparing architectural design documentation makes one reflect on many issues. Modern software, apart from making it possible to develop projections, cross sections and elevations, allows the presentation of a three dimensional vision of an architectural solution on the basis of axonometry, perspective and a study of virtual space. Despite the obvious progress facilitating the graphic editing process of design work, the initial design phase is an unchanged process, similar to past times ' It is based on transferring the creative invention onto paper by means of handmade sketches, similarly to making an inventory measurement note. |
series |
plCAD |
references |
Content-type: text/plain
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Gridges, A., Charitos, D. and Rutherford, P. (1997)
Wayfinding, spatial elements and spatial support systems in virtual environment
, CAAD-Towards New Design Conventions. Technical University of Bialystok, Faculty of Architecture
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last changed |
1999/04/08 17:16 |
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