authors |
Richens, P. |
year |
1997 |
title |
Computer-aided Art Direction |
source |
F. Penz and M. Thomas (Eds.) , Cinema & Architecture: Méliès, Mallet-Stevens, Multimedia, British Film Institute, London |
summary |
Computer-aided design for architects began to be possible about 25 years ago; in the last five it has become commonplace. In a few years time, it will be as ubiquitous as the word-processor is today. But the construction industry as a whole is not a sophisticated user of Information Technology. The state of affairs in the film industry is quite different; computer graphics of the utmost sophistication plays an increasingly important part in the production of film, but very little in their design. Is it possible that an opportunity is being missed? This paper is written from the standpoint of a designer of architectural CAD software, and seeks to explore the extent to which computer graphics techniques, which have proved useful in architecture, could be used in Production Design, and the simulation of Cinematography. Several experiments, using commercial software of the sort that architects find useful, have lead to the realisation that much is possible, but that a full realisation of the benefits would require software specially adapted to the task. The bulk of this paper describes the nature of this adaptation; it is in the nature of a preliminary specification for software for Computer-aided art direction. The initial investigation centred on the needs of film students; it has since broadened to look at the needs of established practitioners. |
series |
other |
email |
|
more |
http://www.arct.cam.ac.uk/research/pubs/pdfs/rich97a.pdf |
full text |
file.pdf (692,607 bytes) |
references |
Content-type: text/plain
|
last changed |
2003/03/05 13:10 |
|