authors |
Lou, C.W., Kaga, A. and Sasada, T. |
year |
2002 |
title |
Environmental Design with Huge Landscape in Real-Time Simulation System: Real-time Simulation System to Real Project |
source |
CAADRIA 2002 [Proceedings of the 7th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 983-2473-42-X] Cyberjaya (Malaysia) 18–20 April 2002, pp. 265-272 |
doi |
https://doi.org/10.52842/conf.caadria.2002.265
|
summary |
This paper is the culmination of a period of studying and participating in certain real project on environmental design with realtime simulation system application. The focus of this paper is on understanding that a generally real-time simulation system, can render a complex scene that consisted by a huge landscape model with millions polygons and building models with thousands details. It is also more than just a collection of unorganized techniques. This paper must dual with issues of scene elements management as a front end that efficiently provide the ability to process complex and moving objects in a physically realistic way. We establish a platform providing good support for the environmental designers. |
series |
CAADRIA |
email |
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full text |
file.pdf (657,903 bytes) |
references |
Content-type: text/plain
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Kaga A. (2000)
Collaborative Design System for Citizen Participation
, CAADRIA, Singapore, pp. 35-44
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Kaga A. (1999)
Collaborative Design System for Citizen Participation in Planning Public Road Projects
, CAADRIA, Shanghai, pp.225-234
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Sasada T. (1995)
Computer Graphics as a Communication Medium in the Design Process
, CAAD Futures'95 International Conference,Singapore, pp. 3-5
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Sasada T. (1999)
Computer Graphics and Design
, CAADRIA99, Shanghai, pp. 21-29
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last changed |
2022/06/07 07:59 |
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