authors |
Stellingwerff, Martijn |
year |
1999 |
title |
SketchBoX |
source |
Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 491-497 |
doi |
https://doi.org/10.52842/conf.ecaade.1999.491
|
summary |
Most Computer Aided Architectural Design software suits the engineered aspects of design quite well but is lacking as a design medium. As far as sketching is concerned, many architects still rely on traditional media such as pen and paper and scale models. This paper presents a theory concerning design media and the application of typical media aspects in a spatial sketch program. SketchBoX is conceived as an experimental 3D version of a sketchbook. It can be used for the notation of primary forms and structures in 'architectural' space. The program consists of several transparent drawing surfaces that can be placed in relation to each other and in relation to models of design or different design contexts. Thus architects and students in architecture might be able to explore more adequately the spatial configuration of the built environment and they can comment within the models of their designs. Architectural group discussions and collaborative work can be enhanced by SketchBoX because visual annotations can be made directly in relation to a 3D model. This paper describes the consequent design considerations and expected use of the SketchBoX program. |
keywords |
Exploration, Sketching, Commenting, Media, Creativity |
series |
eCAADe |
email |
|
full text |
file.pdf (625,970 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:56 |
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