authors |
Goulthorpe, M., Burry, M. and Dunlop, G. |
year |
2001 |
title |
Aegis Hyposurface©: The Bordering of University and Practice |
doi |
https://doi.org/10.52842/conf.acadia.2001.344
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source |
Reinventing the Discourse - How Digital Tools Help Bridge and Transform Research, Education and Practice in Architecture [Proceedings of the Twenty First Annual Conference of the Association for Computer-Aided Design in Architecture / ISBN 1-880250-10-1] Buffalo (New York) 11-14 October 2001, pp. 344-349 |
summary |
Throughout history, profound technological shifts have been accompanied by significant cultural changes. The current shift from a technical paradigm based on physical, mechanical production to one based on electronic media impacts on forms of architectural practice in unexpected ways. The use of design software not only enhances graphic and modeling capacity but also reveals new possibilities for both form generation and fabrication. At a more subtle level it may influence the patterns of thought and creativity that have underpinned traditional forms of architectural practice. This paper examines the implications of the redefined praxis by considering the new role of ‘town and gown’ in the production of the interactive hypersurface: the AegisHypersurface©, the first working prototype of which was unveiled in March 2001. |
keywords |
Real-Time Animation, Interactive Architecture, Hypersurface |
series |
ACADIA |
email |
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full text |
file.pdf (1,025,535 bytes) |
references |
Content-type: text/plain
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Thomsen, Christian W. (1994)
Mediarchitecture, Part 4: Stages in the Evolution III: The Viennese Avantgarde of the 60’s and Beyond
, a+u: Architecture and Urbanism, no. 289, Tokyo: A+U Publishing, pp. 74–95
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Thomsen, Christian W. (1994)
Mediarchitecture: Defining Positions
, a+u: Architecture and Urbanism, no. 280, Tokyo: A+U Publishing, pp. 78–89
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last changed |
2022/06/07 07:51 |
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