authors |
Sosa, Ricardo and Gero, John S. |
year |
2002 |
title |
Creative Individuals or Creative Situations? A Computational Model of Creativity Based on Social Influence |
source |
SIGraDi 2002 - [Proceedings of the 6th Iberoamerican Congress of Digital Graphics] Caracas (Venezuela) 27-29 november 2002, pp. 31-34 |
summary |
Computers can be used as a key research tool because they allow us to do things that have been difficult or unfeasible in the past. This potential could facilitate discussion of ideas in new ways. This paper presents preliminary findings of a computational model that may contribute to extend our –presently limited – understanding of creative phenomena in design. As part of an extensive modelling effort, it offers initial insights that may shift the current focus in individual creativity to a more extensive view where the situations within which designers operate play a key role in the occurrence and definition of creativity. |
series |
SIGRADI |
email |
{john, rsos7705}@arch.usyd.edu.au |
full text |
file.pdf (852,222 bytes) |
references |
Content-type: text/plain
|
Axelrod, R. (1997)
The Complexity of Cooperation
, Agent-based Models of Competition and Collaboration, Princeton University Press, New York
|
|
|
|
Boyd, R. and Richerson, P. (1985)
Culture and the Evolutionary Process
, University of Chicago Press, Chicago
|
|
|
|
Buckley, W. (1998)
Society –A Complex Adaptive System
, Essays in Social Theory, Gordon and Breach, Amsterdam
|
|
|
|
Clancey, W. (1997)
Situated Cognition, on Human Knowledge and Computer Representations
, Cambridge University Press, Cambridge
|
|
|
|
Cropley, A. (1999)
Definitions of creativity
, Runco, M. and Pritzker, S. (eds), Encyclopedia of Creativity, Academic Press, San Diego, pp. 511 –524
|
|
|
|
Csikszentmihalyi, M. (1997)
Creativity, Flow and the Psychology of Discovery and Invention
, HarperCollins, New York
|
|
|
|
Epstein, J.M. and Axtell, R. (1996)
Growing Artificial Societies
, Social Science from the Bottom Up, The MIT Press, Cambridge
|
|
|
|
Findlay, C.S. and Lumsden, C.J. (1988)
The Creative Mind
, Academic Press, Orlando
|
|
|
|
Gardner, H. (1993)
Creating Minds, an Anatomy of Creativity Seen Through the Lives of Freud, Einstein, Picasso, Stravinsky, Eliot, Graham and Gandhi
, Basic Books, New York
|
|
|
|
Gero, J.S. and Fujii, H. (2000)
A computational framework for concept formation in a situated design agent
, Knowledge-Based Systems 13(6), 361-368
|
|
|
|
Gero, J.S. and Sosa, R. (2002)
Creative design situations
, Eshaq, A, Khong, C, Neo, K, Neo, M and Ahmad, S l. (eds), CAADRIA 2002, Prentice Hall, New York, pp. 191-198
|
|
|
|
Harper, C.L. (1993)
Exploring Social Change
, Prentice-Hall, New Jersey
|
|
|
|
Kuhn, T. (1974)
Second thoughts on paradigms
, Suppe F. (ed), The Structure of Scientific Theories, University of Chicago Press, Chicago, 459 –482
|
|
|
|
Langton, C.G. (1995)
Artificial Life, an Overview
, The MIT Press, Cambridge
|
|
|
|
Liggett, T.M. (1999)
Stochastic Interacting Systems: Contact, Voter, and Exclusion Processes
, Springer-Verlag, Berlin
|
|
|
|
Lumsden, C.J. and Wilson, E.O. (1981)
Genes, Mind and Culture: The Coevolutionary Process
, Cambridge: Harvard University Press
|
|
|
|
Rogers, E.M. (1995)
Diffusion of Innovations
, The Free Press, New York
|
|
|
|
Runco, M. and Pritzker, S. (1999)
Encyclopedia of Creativity
, Academic Press, San Diego
|
|
|
|
Sosa, R. and Gero, J.S. (2002)
Computational models of creative design situations
, JS Gero and F Brazier (eds), Agents in Design 2002, Key Centre of Design Computing and Cognition, University of Sydney, Australia, pp. 165-180
|
|
|
|
Taura, T., Yoshimi, T. and Ikai, T. (2002)
Study of gazing points in design situation
, Design Studies, 23(2), 165-185
|
|
|
|
last changed |
2016/03/10 10:00 |
|