authors |
Dave, Bharat |
year |
2001 |
title |
Immersive Modeling Environments |
source |
Reinventing the Discourse - How Digital Tools Help Bridge and Transform Research, Education and Practice in Architecture [Proceedings of the Twenty First Annual Conference of the Association for Computer-Aided Design in Architecture / ISBN 1-880250-10-1] Buffalo (New York) 11-14 October 2001, pp. 242-247 |
doi |
https://doi.org/10.52842/conf.acadia.2001.242
|
summary |
The paper describes development of a large-format panoramic display environment. Unlike the ‘window-on-the-world’ metaphor associated with small displays, immersive environments foster a sense of ‘being-in-the-world’. That raises a question: Which aspects of human-computer interaction and information perception scale up or change substantially from small displays to immersive environments? The paper first describes implementation of our display environment, projects being explored in it, and motivates a focused research agenda. Finally, the paper describes an experiment to study differences in spatial judgments by subjects while working in traditional and immersive environments. |
keywords |
Immersive Modeling, Interaction, Perception, Information Abstractions, Navigation |
series |
ACADIA |
email |
|
full text |
file.pdf (832,880 bytes) |
references |
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2022/06/07 07:55 |
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