authors |
Lipson, H. and Shpitalni, M. |
year |
1996 |
title |
Optimization-based reconstruction of a 3D object from a single freehand line drawing |
source |
Computer-Aided Design, Vol. 28 (8) (1996) pp. 651-663 |
summary |
This paper describes an optimization-based algorithm for reconstructing a 3D model from a single, inaccurate, 2D edge-vertex graph. The graph, which serves as input for the reconstruction process, is obtained froman inaccurate freehand sketch of a 3D wireframe object. Compared with traditional reconstruction methods based on line labelling, the proposed approach is more tolerant of faults in handling both inaccurate vertexpositioning and sketches with missing entities. Furthermore, the proposed reconstruction method supports a wide scope of general (manifold and non-manifold) objects containing flat and cylindrical faces. Sketchesof wireframe models usually include enough information to reconstruct the complete body. The optimization algorithm is discussed, and examples from a working implementation are given. |
keywords |
Drawing To Model, Optimization, Robustness |
series |
journal paper |
references |
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last changed |
2003/05/15 21:33 |
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