authors |
Belblidia, S. and Perrin, J.P. |
year |
1997 |
title |
Level-of-Detail Visualization of Architectural Models |
source |
CAAD Futures 1997 [Conference Proceedings / ISBN 0-7923-4726-9] München (Germany), 4-6 August 1997, pp. 831-836 |
summary |
The work presented in this paper aims to use level-of-detail representation in realizing interactive walkthroughs or ignoring useless details in large architectural models. In order to choose the right representation of a model, we have to evaluate the error committed when using a simplified version instead of the full description of an object. This error depends on the object deformation during the simplification process but also on the importance of this object in the current viewing conditions. This "visible" error is used with different visualization strategies to find the model representation which satisfies either a quality criterion or a cost condition. |
series |
CAAD Futures |
email |
|
full text |
file.pdf (112,814 bytes) |
references |
Content-type: text/plain
|
Belblidia, S., Perrin, J.P. and Paul, J.C. (1995)
Multi-Resolution Rendering of Architectural Models
, CAAD Futures95 Conference
|
|
|
|
Funkhouser, T.A. and Sequin, C.H (1993)
Adaptative Display Algorithm for Interactive Frame Rates during Visualization of Complex Virtual Environments
, Siggraph93 Conference, 247-254
|
|
|
|
Maciel, P.W.C. and Shirley, P. (1995)
Visual Navigation of Large Environments using Textured Clusters
, Symposium95 on Interactive 3D Graphics, 95-102
|
|
|
|
Rossignac, J. and Borrel, P. (1993)
Multi-Resolution 3D Approximations for Rendering Complex Scenes
, Conference on geometric Modeling in Computer Graphics, 453-465
|
|
|
|
last changed |
2003/11/21 15:16 |
|