authors |
Garcia, Renato |
year |
1998 |
title |
Structural Feel or Feelings for Structure? - Stirring Emotions through the Computer Interface in Behaviour Analysis of Building Structures |
doi |
https://doi.org/10.52842/conf.caadria.1998.163
|
source |
CAADRIA ‘98 [Proceedings of The Third Conference on Computer Aided Architectural Design Research in Asia / ISBN 4-907662-009] Osaka (Japan) 22-24 April 1998, pp. 163-171 |
summary |
The use of computers in the analysis of architectural structures has at
present become indispensable and fairly routine. Researchers &
professionals in architecture and engineering have taken advantage of
current computer technology to develop richer and more comprehensive
interactive interfaces in systems designed to analyse structural
behaviour. This paper discusses a research project which attempts to
further enrich such computer interfaces by embodying emotion or mood
(affective) components into them and assessing the effects of
incorporating these into multimodal learning modules for students of
architecture at the University of Hong Kong.
Computer structural analysis is most often used to determine the final
state of a structure after full loading, but can also be used very ably
to depict the time-history behaviour of a structure. The time-dependent
nature of this process of behaviour provides an excellent opportunity to
incorporate emotion cues for added emphasis and reinforcement. Studying
time-history behaviour of structures is a vital part of classroom
learning in structures and this why such emotion cues can have
significant impact in such an environment. This is in contrast to the
confines of professional engineering practices where these cues may not
be as useful or desirable because oftentimes intermediate time history
data is bypassed as a blackbox and focus is placed primarily on
bottomline analysis results.
The paper will discuss the fundamental basis for the establishment of
emotional cues in this project as well as it's implementation-which
consists mainly of two parts. The first involves 'personifying' the
structure by putting in place a structure monitoring system analogous to
human vital signs. The second involves setting up a 'ladder' of emotion
states (which vary from feelings of serenity to those of extreme
anxiety) mapped to the various states of a structures stability or
condition. The paper will further elaborate on how this is achieved
through the use of percussion, musical motifs, and chord progression in
resonance with relevant graphical animations.
Initially in this project, emotion cues were used to reinforce two
structural behaviour tutoring systems developed by this author (3D
Catenary Stuctures module & Plastic Behaviour of Semi-rigid Steel Frames
module). These modules were ideal for implementing these cues because
both depicted nonlinear structural behaviour in a mainly time-history
oriented presentation. A brief demonstration of the actual learning
modules used in the project study will also be presented together with a
discussion of the assessment of it's effectiveness in actual classroom
teaching.
|
keywords |
Affective Interfaces, Human-Computer Interaction, Computer-Aided-Engineering |
series |
CAADRIA |
email |
|
more |
http://www.caadria.org |
full text |
file.pdf (188,029 bytes) |
references |
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last changed |
2022/06/07 07:50 |
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