id |
acadia03_030 |
authors |
Sirbu, Daniela |
year |
2003 |
title |
Digital Exploration of Unbuilt Architecture: A Non-Photorealistic Approach |
source |
Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 235-245 |
doi |
https://doi.org/10.52842/conf.acadia.2003.235
|
summary |
This paper presents a new approach to the digital investigation of unbuilt architecture. A navigable world, emulating the architect’s graphic style, is built as a 3D non-photorealistic reconstruction of the unbuilt project. A cinematic journey through this world intermediates the exploration of the architect’s possible mental visualizations during the creative stages. The goals of the proposed approach are: to open new avenues for investigating the conception of architecture, to help architectural students visualize and experience important unbuilt projects that have shaped the practice of architecture, and to popularize lesser-known architects to the general public. The approach stems from the idea that architectural drawings are the artifacts reflecting most accurately the architect’s creative and thinking processes. Anchored in the concept of multi-dimensional space developed by the author, the proposed method uses the original drawing of the artist as the main artifact on which the reconstruction process is based. The present paper concentrates on those aspects related to extracting information from the architect’s drawing and embedding historic knowledge in the 3D reconstruction of the unbuilt project. It calls to attention the idea that technological progress creates tools that the Architect uses to operate with the fundamental concepts of place, space, and time. |
series |
ACADIA |
email |
|
full text |
file.pdf (1,253,097 bytes) |
references |
Content-type: text/plain
|
Anders, P. (1999)
Envisioning cyberspace: Designing 3D electronic spaces
, New York: McGraw-Hills Companies Inc.
|
|
|
|
Bolton, J.D. and Grusin, R. (1999)
Remediation: Understanding new media
, Cambridge, Mass.: MIT Press
|
|
|
|
Boucard, D., Huot, S., Colin, Ch., Hegron, G. and Siret, D. (2002)
An Image based and knowledge based system for efficient architectural and urban modeling
, Thresholds design, research, education and practice, in The space between the physical and the virtual, ACADIA 2002 Conference Proceedings.ed. G. Proctor, 231-240.Panoma, CA USA, October 2002
|
|
|
|
Bourguignon, D., Cani, M.-P. and Drettakis, G. (2001)
Drawing for illustration and annotation in 3D
, Eurographics 2001: Computer graphics forum, vol. 20, eds. A. Chalmers and T.-M. Rhyne, C114-C122
|
|
|
|
Chassagnou A., Guena, F., Maille, M. and Untersteller, L.P. (1988)
Modelisation and calculation of gothic or ogive vaults
, Presented at the First European Congress on Restoration of Gothic Cathedrals. May 1988
|
|
|
|
Gooch, B. and Gooch, A. (2001)
Non-photorealistic rendering
, Natick, Mass.: A. K. Peters Ltd.
|
|
|
|
Kahn, L.I. (1957)
Architecture is the thoughtful making of spaces. The continual renewal of architecture comes from changing concepts of space
, Perspecta, The Yale architectural journal, (IV, 1957):23
|
|
|
|
Larson, K. (2000)
Louis Khan: Unbuilt masterworks
, New York: Monacelli Press
|
|
|
|
Levine, N.A. (1982)
The competition for the grand prix in 1824
, The Beaux-Arts and nineteenth-century French architecture, ed. R. D. Middleton, 66-123. Cambridge: MIT Press, 1982
|
|
|
|
Levine, N.A. (1975)
Architectural reasoning in the age of positivism: The neo-grec idea of Henri Labrouste’s bibliothèque Sainte-Genevieve
, Ph.D. Thesis. Yale University
|
|
|
|
Norman, F.S. (2001)
Towards a Paperless Studio
, Presented at the ARCC Spring Research Conference at Virginia Tech, April 2001, 85-91
|
|
|
|
Novitski, B.J. (1988)
Rendering real and imagined buildings: The art of computer modeling from the palace of Kublai Khan to Le Corbusier’s villas
, Rockport, Mass.: Rockport Publishers Inc.
|
|
|
|
Ojeda, O.R. and Guerra L.H. (1996)
Hyper-realistic computer generated architectural renderings
, Rockport, Mass.: Rockport Publishers, Inc.
|
|
|
|
Scully, V. (1993)
A virtual landmark, Hurva Synagogue
, Progressive architecture 9 (1993):81-88
|
|
|
|
Strothotte, T. and Schlechtweg, S. (2002)
Non- photorealistic computer graphics: Modeling, rendering and animation.
, San Francisco, CA: Morgan Kaufmann Publishers
|
|
|
|
Tilder, L. (1998)
A temporary building in wall street: Architecture and representation in a digital age
, The architectonics and aesthetics of artificial worlds conference Brandenburgische Technische Universitat, Cottbus, Germany. http://www.theo.tu-cottbus.de/wolke/eng/Subjects/981/Tilder/tilder_t.html
|
|
|
|
last changed |
2022/06/07 07:56 |
|