id |
acadia03_037 |
authors |
Anders, Peter |
year |
2003 |
title |
Cynergies: Technologies that Hybridize Physical and Cyberspaces |
source |
Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 289-297 |
doi |
https://doi.org/10.52842/conf.acadia.2003.289
|
summary |
This paper presents ways in which cybrids depend for their technology upon three existing models of architectural hybrid: display space, environmental computing, and augmented/mixed reality. Cybrids bring these techniques together into a synergistic whole that depends as much on the observer for its consistency as it does on its comprising technologies. This synergy is a product of corroborative behavior between different modes, which provide cybrid users with a coherent social/spatial experience. The paper notes cybrids’ similarity to theater, not only for their technological dependency, but also for the tacit yet vital role of the observer in their effect. |
series |
ACADIA |
email |
|
full text |
file.pdf (1,071,070 bytes) |
references |
Content-type: text/plain
|
Anders, P. (1999)
Envisioning cyberspace
, New York: McGraw- Hill
|
|
|
|
Anders, P. (2001)
Domains of body and mind
, Convergence: The journal of research into new media technologies 7(2): 90-100
|
|
|
|
Anders, Peter (1997)
Cybrids: Integrating cognitive and physical space in architecture
, Representation and design. Proceedings of ACADIA conference, Cincinnati, Ohio, 3-5 October, eds J.P. Jordan, B. Mehnert, and A. Harfmann, 17- 34
|
|
|
|
Feiner, S., MacIntyre, B. and Höllerer, T. (1999)
Wearing it out: First steps toward mobile augmented reality systems
, Mixed reality: Merging real and virtual worlds, eds. Y. Ohta and H. Tamura, 363-375. New York: Springer-Verlag
|
|
|
|
Foster, G.T., Wenn, D.E.N. and Harwin, W.S. (1998)
Generating virtual environments to allow increased access to the built environment
, International journal of virtual reality, 3(4): 12-19
|
|
|
|
Gelernter, D. (1991)
Mirror worlds: Or the day software puts the universe in a shoebox: How it will happen and what it will mean
, New York: Oxford University Press
|
|
|
|
Ishii, H. (1999)
Tangible bits: Coupling physicality and virtual reality through tangible user interfaces
, Mixed reality: Merging real and virtual worlds, eds. Y. Ohta and H. Tamura, 229-245. New York: Springer-Verlag
|
|
|
|
Johnson, B. (2002)
Virtuality and place
, Thresholds. Proceedings of ACADIA conference, ed. G. Proctor, 79-86. Pomona, California
|
|
|
|
Klinker, G., Stricker, D. and Reiners, D. (1998)
The use of reality models in augmented reality applications
, 3D structure from multiple images of large-scale environments: European workshop, SMILE ’98, eds. R. Koch and L. Van Gool, 281-283. Berlin: Springer
|
|
|
|
Lunenfeld, P. (1997)
Hybrid architectures and the paradox of unfolding
, Intelligent environments: Spatial aspects of the information revolution, ed. P. Droege, 439-449. Amsterdam: Elsevier Science B. V.
|
|
|
|
Manovich, L. (1993)
Avant garde, cyberspace, and architecture of a future
, Paper presented at the Fourth International Symposium on Electronic Art (FISEA), Minneapolis, Minn., November 5
|
|
|
|
Mitchell, W. (1995)
City of Bits
, Cambridge, Mass.: The MIT Press
|
|
|
|
Negroponte, N. (1995)
Being digital
, New York: Alfred A. Knopf
|
|
|
|
Pentland, A. (1999)
Perceptual intelligence
, Proceedings of ACM multimedia 99, eds. D. Bulterman, K. Jeffay, and H. Zhang, 74-87. New York: ACM Publications
|
|
|
|
Reiners, D., Stricker, D., Klinker, G. and Müller, S. (1999)
Augmented reality for construction tasks: Doorlock assembly
, Augmented reality: Placing artificial objects in real scenes, eds. R. Behringer, G. Klinker, and D. Mizell, 31-44. Natick, Mass: A. K. Peters
|
|
|
|
Venturi, R., Scott-Brown, D. and Izenour, S. (1972)
Learning from Las Vegas
, Cambridge, Mass: MIT Press
|
|
|
|
Wren, C.R., Basu, S., Sparacino, F. and Pentland, A.P. (1999)
Combining audio and video in perceptive spaces
, Managing interactions in smart environments, eds. P. Nixon, S. Dobson, and G. Lacey, 44-55. Berlin: Springer-Verlag
|
|
|
|
Zucker, R.S. (1997)
An architecture for a virtual environment using multiple video streams
, Master’s thesis, Department of Computer Science, University of California Irvine
|
|
|
|
last changed |
2022/06/07 07:54 |
|