id |
acadia03_041 |
authors |
Lee, Ming-Chun and Do, Ellen Yi-Luen |
year |
2003 |
title |
SpaceMaker - Creating Space by Sketching It |
doi |
https://doi.org/10.52842/conf.acadia.2003.311
|
source |
Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 311-323 |
summary |
Creating space is the essence of architectural design. Architects actually work with three-dimensional (3-D) space, although two-dimensional (2-D) drawings are perhaps the most commonly used design medium. It is thus valuable to help architects truly see 3-D space, while making drawings in 2-D. In addition, architects usually use symbols in their drawings to identify architectural concepts. By recognizing the symbols, it is possible to identify architectural configurations of the design. This paper introduces a symbol-based modeling tool—SpaceMaker—that allows architects to make freehand floor plans and apply symbols to identify different functional spaces. SpaceMaker then converts those floor plans into 3-D models according to the symbols. |
series |
ACADIA |
email |
|
full text |
file.pdf (1,012,065 bytes) |
references |
Content-type: text/plain
|
Do, E.Y. -L. (1998)
The right tool at right time: Investigation of freehand drawing as an interface to knowledge based design tools
, PhD, Georgia Institute of Technology
|
|
|
|
Do, E.Y. -L. (2000)
Sketch that scene for me: Creating virtual worlds by freehand drawing
, eCAADe 2000, 265-268
|
|
|
|
Do, E.Y. -L. (2001)
VR sketchpad: Create instant 3D worlds by sketching on a transparent window
, CAAD Futures 2001, p. 161-172
|
|
|
|
Eggli, L., Brderlin, B.P. and Elber, G. (1995)
Sketching as a solid modeler tool
, Third symposium on solid modeling and applications, 313-321
|
|
|
|
Ervin, S.M., and Hasbrouck, H. (2001)
Landscape modeling: Digital techniques for landscape visualization
, McGraw-Hill Professional
|
|
|
|
Fraser, I. and Henmi, R. (1994)
Envisioning architecture—An analysis of drawing
, New York: Van Nostrand Reinhold Goel, V. (1995). Sketches of thought. Cambridge MA: MIT Press
|
|
|
|
Goldschmidt, G. (1991)
The dialectics of sketching
, Creativity research journal, 4(2):123-43
|
|
|
|
Grimstead, J. and Martin, R.R. (1995)
Creating solid models from single 2D sketches
, New York: ACM Press, 323-337
|
|
|
|
Gross, M.D. (1996)
The electronic cocktail napkin—Working with diagrams
, Design Studies 17(1):53-69
|
|
|
|
Gross, M.D. and Do, E. (1996)
Ambiguous intentions: A paper-like interface for creative design
, ACM Conference on User Interface Software Technology, 183-192
|
|
|
|
Herbert, D.M. (1993)
Architectural study drawings
, New York: Van Nostrand Reinhold.
|
|
|
|
Igarashi, T. (2000)
Freeform user interfaces for graphical computing
, PhD dissertation, the University of Tokyo
|
|
|
|
Koepke, M.L. (1988)
Model graphics—Building and using study models
, New York: Van Nostrand Reinhold
|
|
|
|
Kurrent, F. (1999)
Scale models: Houses of the 20th century
, Birkhauser Verlag AG
|
|
|
|
Landay, J.A. and Myers, B.A. (1995)
Interactive sketching for the early stages of interface design
, Human factors in computing systems. ACM CHI ‘95, p. 43-50
|
|
|
|
Larkin, J.H. and Simon, H.A. (1987)
Why a diagram is worth ten thousand words
, Cognitive Science Journal 11:65-99
|
|
|
|
Laseau, P. (1989)
Graphic thinking for architects and designers
, New York: Van Nostrand Reinhold
|
|
|
|
Lawson, B. (1994)
Design in mind
, Oxford: Butterworth
|
|
|
|
Lipson, H. and Shpitalni, M. (1996)
Optimization-based reconstruction of a 3D object from a single freehand line drawing
, CAD 28(8)
|
|
|
|
Lucci, R. and Orlandini, P. (1990)
Product design models
, New York: Van Nostrand Reinhold
|
|
|
|
last changed |
2022/06/07 07:51 |
|