id |
acadia10_203 |
authors |
Jaskiewicz, Tomasz |
year |
2010 |
title |
(In:)forming Interactive Architectural Systems, Case of the xMAiA Meta-model |
doi |
https://doi.org/10.52842/conf.acadia.2010.203
|
source |
ACADIA 10: LIFE in:formation, On Responsive Information and Variations in Architecture [Proceedings of the 30th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-4507-3471-4] New York 21-24 October, 2010), pp. 203-210 |
summary |
This paper positions the domain of interactive architecture (iA) and searches for an appropriate model for structure and processing of information in the design and operation of such architecture. It is shown that there are different approaches to ways in which iA system models can be defined, each with numerous advantages and disadvantages. However, due to complexity of encountered problems, application of such models can be only partially validated by simulation and hence their design is inherently dependent on creation of operational and experiential full-scale prototypes of the systems these models represent. Another observation is the lack of correspondence between existing iA models and other contemporary models of computation for architectural geometry, fabrication and engineering. A meta-model for extensible multi-agent interactive architecture (xMAiA) is consequently proposed as a remedy to this situation. xMAiA meta-model is aimed to provide an open framework for integrated evolution, development and operation of interactive architectural systems. It delivers an extensible platform, in which diverse, project-specific models and approaches can be implemented, tested, and further evolved. Such a platform has the potential to empower agile development and operation of interactive architectural ecologies, as well as to substantially facilitate integration of creative design and experiential prototyping from day-1 of project design and development cycle. An example application conforming to the xMAiA meta-model is consequently presented and illustrated with a case study project performed in the university education context. |
keywords |
multi agent systems, interactive architecture, responsive architecture, design tools |
series |
ACADIA |
type |
normal paper |
email |
|
full text |
file.pdf (1,496,170 bytes) |
references |
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last changed |
2022/06/07 07:52 |
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