id |
acadia13_403 |
authors |
Sanchez, Jose; Andrasek, Alisa |
year |
2013 |
title |
Bloom the Game |
doi |
https://doi.org/10.52842/conf.acadia.2013.403
|
source |
ACADIA 13: Adaptive Architecture [Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-1-926724-22-5] Cambridge 24-26 October, 2013), pp. 403-404 |
summary |
This poster presents the project and development of “Bloom, the Game.” Bloom is an interactive installation conceived and developed for the London 2012 Summer Olympics, in which the public would modify and build an architectural piece made out of thousands of identical units. |
keywords |
Game, play, combinatorics, crowd-sourced, interactive, education |
series |
ACADIA |
type |
Design Poster |
email |
|
full text |
file.pdf (702,012 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:56 |
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