id |
acadia14_135 |
authors |
Jahn, Gwyllim; Morgan, Thomas; Roudavski, Stanlislav |
year |
2014 |
title |
Mesh Agency |
source |
ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 135-144 |
doi |
https://doi.org/10.52842/conf.acadia.2014.135
|
summary |
The paper argues that artifacts of meshes derived from generative processes can prompt designers to seed, analyze, and interact with phenomena otherwise withdrawn from habitual human perception. |
keywords |
digital materiality, modelling and simulation, speculative design, computational creativity, emergence and self-organization, non-human agency |
series |
ACADIA |
type |
Normal Paper |
email |
|
full text |
file.pdf (5,568,775 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:52 |
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