id |
acadia14_389 |
authors |
Johnson, Jason; Parker, Matthew |
year |
2014 |
title |
This is not a Glitch: Algorithms and Anomalies in Google Architecture |
doi |
https://doi.org/10.52842/conf.acadia.2014.389
|
source |
ACADIA 14: Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 389-398 |
summary |
This paper presents a body of research that explores the ways in which computer vision is being paired with big data collection engines to map/simulate the physical environment in digital space. These algorithms are producing increasingly ubiquitous representations of 3 dimensional space which are accessed by governments, security agencies, private citizens and in the context of this paper, designers. Designers often accept these simulations as highly accurate despite understanding very little about how they are produced. |
keywords |
Big Data, Simulation and Representation, Google Earth, Image Mapping, Computational Design, Computer Vision |
series |
ACADIA |
type |
Normal Paper |
email |
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full text |
file.pdf (2,815,188 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:52 |
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