id |
acadia17_170 |
authors |
Byrne, Ultan |
year |
2017 |
title |
Point-Cloud-Paint: A Software Tool for Speculative Urban Design Using Three-Dimensional Digital Collage |
doi |
https://doi.org/10.52842/conf.acadia.2017.170
|
source |
ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 170-177 |
summary |
Beginning from a provocation in Auguste Blanqui’s Eternity by the Stars, this paper reports on a new methodology of digital collage for urban design. The research is situated relative to the current discourses surrounding both voxelization and point-cloud data structures in order to motivate the concept of a recombinant approach to design in existing cities. Building on these sources, and with reference to recent developments in mesh shape composition techniques, the paper presents the resulting software implementation “Point-Cloud-Paint”: a tool that enables collage-based combinatorial experimentation with urban point-cloud data. |
keywords |
simulation; representation; design methods; information processing |
series |
ACADIA |
email |
|
full text |
file.pdf (2,230,365 bytes) |
references |
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last changed |
2022/06/07 07:54 |
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