id |
acadia17_274 |
authors |
Hosseini, S. Vahab; Taron, Joshua M.; Alim, Usman R. |
year |
2017 |
title |
Optically Illusive Architecture: Producing Depthless Objects Using Principles of Linear Perspective |
doi |
https://doi.org/10.52842/conf.acadia.2017.274
|
source |
ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-96506-1] Cambridge, MA 2-4 November, 2017), pp. 274-283 |
summary |
Architecture is a discipline with a long history of engagement with representational techniques borrowed from artforms such as painting and drawing. Historically, these techniques enable artists
to translate three-dimensional space into a two-dimensional medium, while architecture tends to work in reverse, using the latter to express yet-to-be-realized projects in the former. This investigation leads to specific methods of linear perspectival representation that manipulate our perception of spatial depth, such as trompe l’oeil and anamorphic projection. Referencing these methods, we introduce the concept of an optically illusive architecture. While referencing a wide range of visually deceptive effects, we focus on synthesizing two-dimensional patterns into three-dimensional objects for the purpose of producing a depthless reading of three-dimensional space.
In this paper, we outline optically illusive architecture and look at the initial stages of a design experiment that attempts to bring the perception of flatness into a three-dimensional object. This is achieved by building a simple algorithm that reverses linear perspectival projection to produce two-dimensional effects through a three-dimensional physical object. We analyze the results by comparing the two- and three-dimensional projections against one another from varying points of view in space, and speculate on the possible applications for such a design. |
keywords |
design methods; information processing; form finding; representation |
series |
ACADIA |
email |
|
full text |
file.pdf (5,017,845 bytes) |
references |
Content-type: text/plain
|
Anderson, Kirsti (1992)
Brook Taylor's Work on Linear Perspective
, New York: Stringler Verlag
|
|
|
|
Anderson, Kirsti (2007)
Leonardo da Vinci
, The Geometry of an Art: The History of the Mathematical Theory of Perspective from Alberti to Monge, 81-113. New York: Springer
|
|
|
|
Berdinski, Dmitry (1997)
Combining Different Kinds of Perspective Images in Architectural Practice
, Proceedings of the 3rd European Architectural Endoscopy Association Conference, edited by Jan van der Does, Jack Breen, and Martijn Stellingwerff, 82–83. Delft, Netherlands: EAEA
|
|
|
|
Berger, Matthew, Andrea Tagliasacchi, Lee M. Seversky, Pierre Alliez, Gael Guennebaud, Joshua A. Levine, Andrei Sharf, and Claudio T. Silva (2017)
A Survey of Surface Reconstruction from Point Clouds
, Computer Graphics Forum 36 (1): 301–329
|
|
|
|
Correia, José Vitor, and Luís Romao (2007)
Extended Perspective System
, Predicting the Future: 25th eCAADe Proceedings, Edited by Joachim Kieferle and Karen Ehlers, 185–92. Wiesbaden, Germany: eCAADe
|
|
|
|
Di Paola, Francesco, Pietro Pedone, Laura Inzerillo, and Cettina Santagati (2015)
Anamorphic Projection: Analogical/Digital Algorithms
, Nexus Network Journal Architecture and Mathematics 17 (1): 253–285
|
|
|
|
Ittelson, William (1952)
The Ames Demonstrations in Perception: A Guide to Their Construction and Use
, Princeton, NJ: Princeton University Press
|
|
|
|
Jovanovic, Marko, Vesna Stojakovic, Bojan Tepavcevic, Dejan Mitov, and Ivana Bajsanski (2016)
Generating an Anamorphic Image on a Curved Surface Utilizing Robotic Fabrication Process
, Complexity & Simplicity: Proceedings of the 34th eCAADe Conference vol. 1, edited by Aulikki Herneoja, Toni Österlund, and Piia Markkanen, 185–91. Oulu, Finland: eCAADe
|
|
|
|
Laurentini, Aldo (1994)
The Visual Hull Concept For Silhouette-Based Image Understanding
, IEEE Transactions on Pattern Analysis and Machine Intelligence 16 (2): 150–162
|
|
|
|
Migliari, Riccardo (2012)
Descriptive Geometry: From its Past to its Future
, Nexus Network Journal 14 (3): 555–71
|
|
|
|
Mitra, Niloy, and Mark Pauly (2009)
Shadow Art
, ACM Transactions on Graphics 28 (5): 156
|
|
|
|
Musialski, Przemyslaw, Peter Wonka, Daniel G. Aliaga, Michael Wimmer, Luc Van Gool, and Werner Purgathofer (2013)
A Survey of Urban Reconstruction
, Computer Graphics Forum 32 (6): 146–177
|
|
|
|
Olsen, Luke, Faramarz F. Samavati, Mario Costa Sousa, and Jorge Joaquim (2009)
Sketchbased based modeling: A Survey
, Computers & Graphics 33 (1): 85–103
|
|
|
|
Salgado, Tomas Garcia (2001)
Anamorphic Perspective & Illusory Architecture
, 4th Generative Art International Conference. http://www.generativeart.com/salgado/anamorphic.htm
|
|
|
|
Salgado, Tomas Garcia (2003)
Distance to the Perspective Plane
, Nexus Network Journal: Architecture and Mathematics 5 (1): 22–48
|
|
|
|
Schneider, S., C. Tonn, F. Petzold, and D. Donath (2007)
Designing with Images, Augmented Reality Supported On-site Trompe l’Oeil
, Em‘body’ing Virtual Architecture: 3rd International Conference of the Arab Society for Computer Aided Architectural Design, edited by A. Okeil, A. Al-Attili and Z. Mallasi, 275–90. Alexandria, Egypt: ASCAAD
|
|
|
|
Wei, Qingqing (2005)
Converting 2D to 3D: A Survey
, Research Assignment, Delft University of Technology
|
|
|
|
Wright, Lawrence (1983)
A Truly Marvelous Feat
, Perspective in Perspective, by Lawrence Wright, 55-86. London: Routledge & Kegan Paul plc.
|
|
|
|
Wright, Lawrence (1983)
Leonardo's Window
, Perspective in Perspective, 87–118. London: Routledge and Kegan Paul plc.
|
|
|
|
last changed |
2022/06/07 07:50 |
|