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id acadia21_232
authors Goepel, Garvin; Crolla, Kristof
year 2021
title Augmented Feedback
doi https://doi.org/10.52842/conf.acadia.2021.232
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 232-237.
summary Augmented Reality (AR) has the potential to create a paradigm shift in the production of architecture.

This paper discusses the assembly and evaluation of a bamboo prototype installation aided by holographic instructions. The case study is situated within the framework of AR-driven computational design implementation methods that incorporate feedback loops between the as-built and the digital model.

The prototype construction aims to contribute to the ongoing international debate on architectural applications of digital technology and computational design tools and on the impact these have on craftsmanship and architecture fabrication. The case study uses AR-aided construction techniques to augment existing bamboo craftsmanship in order to expand its practically feasible design solution space. Participating laypersons were challenged to work at the interface of technology and material culture and engage with both latest AR systems and century-old bamboo craft.

This paper reflects on how AR tracking can be used to create a constant feedback loop between as-built installations and digitally designed source models and how this allows for the real-time assessment of design fidelity and deviations. The case study illustrates that this is especially advantageous when working with naturally varying materials, like bamboo, whose properties and behaviour cannot straightforwardly be accurately simulated digitally.

The paper concludes by discussing how augmented feedback loops within the fabrication cycle can facilitate real-time refinement of digital simulation tools with the potential to save time, cost, and material. The augmentation of onsite available skills facilitates the democratisation of non-standard architecture design production.

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100%; open Alireza Fazel and Abbasali Izadi (2018) Find in CUMINCAD An interactive augmented reality tool for constructing free-form modular surfaces , Automation in Construction 85: 135–145

100%; open Daniela Mitterberger, Kathrin Dörfer, Timothy Sandy, Foteini Salveridou, Marco Hutter, Fabio Gramazio, and Matthias Kohler (2020) Find in CUMINCAD Augmented bricklaying; Human-machine interaction for in situ assembly of complex brickwork using object-aware augmented reality , Construction Robotics 4: 151–161

100%; open Dieter Schmalstieg, and Tobias Höllerer (2016) Find in CUMINCAD Augmented Reality: Principles and Practice , Boston: Addison-Wesley

100%; open Garvin Goepel and Kristof Crolla (2021) Find in CUMINCAD Secret Whispers and Transmogrifications: A case study in online teaching of Augmented Reality technology for collaborative design production , Proceedings of the 26th CAADRIA Conference 21–30

100%; open Garvin Goepel, and Kristof Crolla (2020) Find in CUMINCAD Augmented Reality-based Collaboration; ARgan, a bamboo art installation case study , RE: Anthropocene, Design in the Age of Humans; Proceedings of the 25th CAADRIA Conference, vol 2. 313–322

100%; open Garvin Goepel (2019) Find in CUMINCAD Augmented Construction - Impact and opportunity of Mixed Reality integration in Architectural Design Implementation , ACADIA ‘19, Ubiquity and Autonomy: Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture. 430–437

100%; open Giovanni Betti, Saqib Aziz, and Gili Ron (2019) Find in CUMINCAD Pop up factory: collaborative design in mixed reality, interactive live installation of the makeCity festival , Proceeding of the 37th Education and Research in Computer Aided Architectural Design in Europe (eCAADe). 115–124

100%; open Gwyllim Jahn, Andrew Wit, and James Pazzi (2019) Find in CUMINCAD [BENT] Holographic handcraft in large-scale steam-bent timber struc[1]tures , ACADIA ‘19, Ubiquity and Autonomy: Proceedings of the 39th Annual Conference of the Association for Computer Aided Design in Architecture. 438–447

100%; open Gwyllim Jahn, Cameron Newnham, Nicholas van den Berg, and Matthew Beanland (2018) Find in CUMINCAD Making in Mixed Reality: Holographic design, fabrication, assembly and analysis of woven steel structures , ACADIA ‘18, Recalibration, On Imprecision and Infdelity Structures: Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture. 88–97

100%; open Gwyllim Jahn, Cameron Newnham, Nicholas van den Berg, Melissa Iraheta, and Jackson Wells (2019) Find in CUMINCAD Holographic Construction. , Design Modelling Symposium. Springer, Berlin, 314–324

100%; open James Forren, Makenzie Ramadan, and Sebastien Sarrazin (2019) Find in CUMINCAD Action Over Form: Combining Off-loom Weaving and Augmented Reality in a Non-specification Model of Design , Artifcial Realities: Virtual as an Aesthetic Medium in Architecture Ideation Symposium

100%; open Kristof Crolla (2018) Find in CUMINCAD Building simplexity: The ‘more or less’ of post-digital architecture practice , PhD diss., RMIT University

100%; open Ondrej Kyjanek, Bahar Al Bahar, Lauren Vasey, Benedikt Wannemacher, and Achim Menges (2019) Find in CUMINCAD Implementation of an augmented reality AR workflow for human robot collaboration in timber prefabrication , Proceedings of the 36th International Symposium on Automation and Robotics in Construction (ISARC), vol 36. 1223–1230

100%; open Soomeen Hahm, Abel Maciel, Eri Sumitiomo, and Alvaro Lopez Rodriguez (2019) Find in CUMINCAD FlowMorph - exploring the human-material interaction in digitally augmented craftsmanship , Intelligent & Informed; Proceedings of the 24th CAADRIA Conference, vol 1. 553–562

100%; open Yang Song, Richard Koeck, and Shan Luo (2021) Find in CUMINCAD Review and analysis of augmented reality (AR) literature for digital fabrication in architecture , Automation in Construction 128: 103762

100%; open Yue Qi, Ruqing Zhong, Benjamin Kaiser, Long Nguyen, Hans Jakob Wagner, Alexander Verl, and Achim Menges (2021) Find in CUMINCAD Working with Uncertainties: An Adaptive Fabrication Workflow for Bamboo Structures , Proceedings of the 2020 DigitalFUTURES, 2nd International Conference on Computational Design and Robotic Fabrication (CDRF). 265–279

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