CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References
id acadia21_502
authors Mytcul, Anna
year 2021
title ARchitect
source ACADIA 2021: Realignments: Toward Critical Computation [Proceedings of the 41st Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-986-08056-7]. Online and Global. 3-6 November 2021. edited by B. Bogosian, K. Dörfler, B. Farahi, J. Garcia del Castillo y López, J. Grant, V. Noel, S. Parascho, and J. Scott. 502-511.
doi https://doi.org/10.52842/conf.acadia.2021.502
summary This research investigates gaming as a framework for design democratization in architecture, where the end user is the key decisionmaker in the design process. ARchitect is a multisensory game that promotes and explores the educational aspects of learning games and their influence on end user engagement with house co-design. This combinatorial game relies on an augmented reality (AR) application accessible through a smartphone, serving as a low-threshold tool for converting architectural drawings into 3D models in real time and using AR technology for design evaluation.

By allowing for learning through playing, ARchitect provides alternative ways of gaining knowledge about design and architecture and empowers non-experts to take active and informed positions in shaping their future urban environments on a micro-scale, rethinking conventional market relations and exploring emerging personal and public values. The ARchitect game challenges conventional participatory design where an architect plays an essential role in facilitation of the design process and translation of end users’ design proposals. In contrast, the proposed game system allows non-architect players to autonomously produce and access design solutions through embedded computational simulation by an AR application, thus giving an equal chance to non-professionals to express their design visions and become aware of potential implications of their ideas. By providing free access to the game contents through the ARchitect platform and a playful user experience by which design principles can be learned, this game will inspire the general public to engage in conversation about home design, eventually spreading architectural literacy to less-privileged communities.

series ACADIA
type paper
email
full text file.pdf (4,809,316 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Anna Mytcul (2021) Find in CUMINCAD Gamification of Design Experience: An Accessible Tool for Architectural Design Democratization , Master’s thesis, University at Buffalo, State University of New York, ProQuest LLC

100%; open Branko Kolarevic, and Duarte Jose Pinto (2019) Find in CUMINCAD From Massive to Mass customization and design democratization , Mass Customization and Design Democratization

100%; open Frank Piller, Petra Schubert, Michael Koch, and Kathrin Möslein (2005) Find in CUMINCAD Overcoming Mass Confusion: Collaborative Customer Co-Design in Online Communities , Journal of Computer-Mediated Communication 10 (4)

100%; open Henry Sanoff (1979) Find in CUMINCAD Design Games , (Experimental ed.). Burlington: W. Kaufmann

100%; open James Paul Gee (2007) Find in CUMINCAD Good video games + good learning: collected essays on video games, learning, and literacy , New York: Peter Lang Publishing Inc

100%; open Jose Sanchez (2021) Find in CUMINCAD Architecture for the Commons: Participatory Systems in the Age of Platforms , London: Routledge, Taylor & Francis Group

100%; open Nicholas Negroponte (1975) Find in CUMINCAD Soft Architecture Machines , Cambridge, Mass.: MIT Press

100%; open Seth Cooper, Adrien Treuille, Janos Barbero, Andrew Leaver-Fay, Kathleen Tuite, Firas Khatib, Alex Cho Snyder, Michael Beenen, David Salesin, David Baker, and Zoran Popoviæ (2010) Find in CUMINCAD The challenge of designing scientifc discovery games." In Proceedings of the Fifth International Conference on the Foundations of Digital Games (FDG '10) , New York: Association for Computing Machinery, 40–47

100%; open Yona Friedman (1975) Find in CUMINCAD Toward a scientific architecture / Yona Friedman, translated by Cynthia Lang , Cambridge, Mass.: MIT Press

last changed 2023/10/22 12:06
pick and add to favorite papersHOMELOGIN (you are user _anon_551006 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002