id |
acadia22_108 |
authors |
Globa, Anastasia; Lyu, Kun; Gocer, Ozgur; Yildirim, Muhammed |
year |
2022 |
title |
Implementation of Interactive Virtual Sites for Architectural Education |
source |
ACADIA 2022: Hybrids and Haecceities [Proceedings of the 42nd Annual Conference of the Association of Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9860805-8-1]. University of Pennsylvania Stuart Weitzman School of Design. 27-29 October 2022. edited by M. Akbarzadeh, D. Aviv, H. Jamelle, and R. Stuart-Smith. 108-119. |
summary |
This study proposes that an alternative development workflow for hybrid learning can be implemented using a commercially available VR tour software application, 3DVista, that requires much less time and effort to produce virtual environments. The proposed alternative was compared with a popular gaming engine Unity. This paper presents a comparative experimental study that tests the implementation of these two workflow approaches used for site visits and design explorations for architectural education. |
series |
ACADIA |
type |
paper |
email |
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full text |
file.pdf (4,976,211 bytes) |
references |
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last changed |
2024/02/06 14:00 |
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