id |
acadia23_v3_69 |
authors |
Hart, Chenoe |
year |
2023 |
title |
Elevators, Hard Drives and Teleportation |
source |
ACADIA 2023: Habits of the Anthropocene: Scarcity and Abundance in a Post-Material Economy [Volume 3: Proceedings of the 43rd Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-1-0]. Denver. 26-28 October 2023. edited by A. Crawford, N. Diniz, R. Beckett, J. Vanucchi, M. Swackhamer 24-32. |
summary |
The ability of computer code to arbitrarily link discrete self-contained spaces together within a virtual world can be interpreted as a continuation of the historical legacy of the development of physically isolated floors within buildings connected by elevators. Both modern touch-screen-enabled elevators and those using earlier push-buttons create conditions where their passengers navigate physical space through an electronic interface. As they place users at destinations designated by previously-established code, they exist in a comparable state of disrupted processional continuity to that of virtual worlds designed to make use of the computer’s ability to process space through randomly-assigned indexes. An elevator passenger navigates via the inherently abstract act of pushing a button. The elevator control panel provides its users with a list of options for floors to travel to, labeled with specific whole numbers; as a quantized and finite set of information, that list might be conceptually understood to be specifically digital in its composition. It also doesn’t necessarily correspond with the physical reality of the spaces it traverses; in Western culture that list commonly skips the thirteenth floor, or in many East Asian cultures the fourth floor. |
series |
ACADIA |
type |
field note |
email |
chenoehart@gmail.com |
full text |
file.pdf (516,671 bytes) |
references |
Content-type: text/plain
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last changed |
2024/04/17 13:59 |
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