id |
acadia24_v2_38 |
authors |
Wiese, Hendrik; Drude, Jan Philipp; Becker, Mirco |
year |
2024 |
title |
Capturing Motion, Tracing Developments, Creating Space |
source |
ACADIA 2024: Designing Change [Volume 2: Proceedings of the 44th Annual Conference for the Association for Computer Aided Design in Architecture (ACADIA) ISBN 979-8-9891764-8-9]. Calgary. 11-16 November 2024. edited by Alicia Nahmad-Vazquez, Jason Johnson, Joshua Taron, Jinmo Rhee, Daniel Hapton. pp. 29-40 |
summary |
The human body, its ergonomics, proportions, and motions have always played a prominent role in architectural design. Since the 1990s, the technology to capture human motion digi¬tally (MoCap) has been available and was first used in the film industry. A few pioneers, such as Mark Goulthorpe and his office, dECOi (1998), realized the opportunity to employ MoCap technology in the architectural design process. Still, the expensive and complex MoCap systems installed in movie studios and labs did not break into the mainstream of architec¬tural design. This barrier is about to change drastically. MoCap systems are breaking out of the lab using inertial sensors and AI video processing, with further developments on the horizon. This paper takes the opportunity to review the application of MoCap systems in architecture on the eve of their general availability. It tracks the developments of the last 25 years and connects them to pre-digital concepts and methods of using human motion in art and design. Lastly, it presents a case study that aims to illustrate the possibility of overcoming the static concepts of the human body, leading to an architectural design that responds to the diversity of its inhabitants and their movements more specifically than by applying the narrow limita¬tions of norms and codes.
|
series |
ACADIA |
type |
paper |
email |
|
full text |
file.pdf (2,611,676 bytes) |
references |
Content-type: text/plain
|
last changed |
2025/07/21 11:41 |
|