id |
ascaad2012_012 |
authors |
Bhzad Sidawi |
year |
2012 |
title |
The Possible Role of CAAD Systems in Initiating Innovation in the Design Studio |
source |
CAAD | INNOVATION | PRACTICE [6th International Conference Proceedings of the Arab Society for Computer Aided Architectural Design (ASCAAD 2012 / ISBN 978-99958-2-063-3], Manama (Kingdom of Bahrain), 21-23 February 2012, pp. 117-128 |
summary |
Design is a social phenomenon and the previous research highlights that design precedents and social interaction between designers including negotiation, collaboration and communications is essential to initiate creativity and the production of innovative design products. CAAD systems aim is to help the architect in formulating and developing design ideas. Researchers suggest that knowledge based systems can be integrated with CAAD systems so it would provide the architect with design knowledge that would him/ her to recall design precedents/ solutions thus link it to the design problems. Nevertheless, CAAD systems can provide limited help regarding the production of innovative design. Furthermore, the attention of the designers of knowledge based systems is focused on architects rather than the end product. On the other hand, most of the CAAD systems have web communication tools that enable designers to communicate their with colleagues and partners in business. However, none of these systems have the capability to capture useful knowledge from the design negotiations. Students of the third to fifth year at College of Architecture, University of Dammam were surveyed and interviewed to find out how far design tools, communications and resources would impact the production of innovative design projects. The survey results show that knowledge extracted from design negotiations would impact the innovative design outcome. It highlights also that present design precedents are not very helpful and design negotiations between students, tutors and other students are not documented thus fully incorporated into the design scheme. The paper argues that the future CAAD systems should be capable to recognize innovative design precedents, and incorporate knowledge that is resulted from design negotiations. This would help students to produce innovative design products. |
series |
ASCAAD |
email |
|
more |
http://www.ascaad.org/conference/2012/papers/ascaad2012_012.pdf |
full text |
file.pdf (326,430 bytes) |
references |
Content-type: text/plain
|
AMABILE, T. M. (1998)
How to kill creativity
, 26th eCAADe Conference Proceedings, [ISBN 978-0-9541183-7-2] Antwerpen, Belgium 17-20 September 2008, pp. 735-742
|
|
|
|
ASANOWICZ ALEKSANDER (2008)
How to Find an Idea? - Computer Aided Creativity
, INFORMS 2007, July/August 2007 vol. 18 no. 4 631-647
|
|
|
|
BOLAND RICHARD J., LYYTINEN J R., KALLE, YOO YOUNGJIN (2007)
Wakes of Innovation in Project Networks: The Case of Digital 3-D Representations in Architecture, Engineering, and Construction
, Proc. Creativity and Cognition 1999, 36-41
|
|
|
|
COMPANY PEDRO, CONTERO MANUEL, VARLEY PETER, ALEIXOS NURIA, NAYA FERRAN (2009)
Computer-aided sketching as a tool to promote innovation in the new product development process
, Branko Kolarevic, Architecture in the Digital Age – Design and Manufacturing, Taylor & Francis, New York, p. 138
|
|
|
|
EDMONDS, E., CANDY, L. & COX, G., EISENSTEAIN, J.,FISCHER, G., HUGHES, B. & HEWETT, T. (1999)
Panel: Individual and/versus Social Creativity
, 27TH ECAADE Conference / September 16-19, 2009 / Istanbul – Turkey, pp. 761-768
|
|
|
|
ELKÆR TIM NØHR (2009)
Using Computers to Aid Creativity in the Early Stages of Design – or Not! Rehabilitating the 2D/3D Physical Representation in Computer-Aided-Ideation
, Proc. ECSCW 2003, Klüver, Netherlands
|
|
|
|
FISCHER, G. (2003)
Designing Social Networks in Support of Social Creativity
, Proceedings of the AMIA Annual Fall Symposium, (Los Angeles, 2000), pp 290-294
|
|
|
|
GENNARI, J. H., REDDY, M. (2000)
Participatory Design and an Eligibility Screen Tool
, J.S. Gero & M. L. (Eds) Modeling Creativity and Knowledge-based Creative Design. Hillsdale, NJ: Lawrence Erlbaum Associates
|
|
|
|
GERO, J. S., & MAHER, M. L. (1993)
Introduction
, Graphisoft Whitepaper
|
|
|
|
GRAPHISOFT (2003)
The Graphisoft Virtual Building: Bridging the Building Information Model from Concept into Reality
, CAD Research Group, Université de Montréal, cf 2009
|
|
|
|
IORDANOVA IVANKA, TIDAFI TEMY, GUITÉ,GIOVANNI DE PAOLI MANON, LACHAPELLE JACQUES (2009)
Parametric methods of exploration and creativity during architectural design. A case study in the design studio
, Nakapan et al. (eds) CAADRIA08, Chiang Mai, pp. 263-270
|
|
|
|
KAHVECIO_LU NURBIN PAKER (2007)
Architectural design studio organization and creativity
, B. Martens and A. Brown (editors.), Learning from the Past - A Foundation for the Future, Springer, Dordrecht, 187-196
|
|
|
|
KAN, W.T., GERO JEFF. (2008)
Do Computer-mediated Tools Affect Team Design Creativity?
, ITU A|Z VOL: 4, NO: 2, pp 6-26, 2007-2
|
|
|
|
KVAN, T. AND GAO, S. (2005)
Examining learning in multiple settings: using a linkograph to examine design learning
, 4th edition, Architectural Press, Oxford
|
|
|
|
LAWSON B. (2006)
How Designers Think - The Design Process Demystified
, Communications of the ACM, 2002, pp 96-99
|
|
|
|
MAMYKINA, L., CANDY, L. & EDMONDS, E. (2002)
Collaborative Creativity
, Newbury Park, Calif.: Sage
|
|
|
|
MARKUS T. A. (1969)
Design and research
, G. T. Moore (ed) Emerging Methods in Environmental Design and Planning, M.I.T. Press, Cambridge, Mass
|
|
|
|
MARKUS T. A. (1969)
The role of building performance measurement and appraisal in design method
, Conrad. Vol I no 2, July 1969
|
|
|
|
MAVER, T. W. (1970)
Appraisal in the building design process
, Creativity Research Journal, 15, pp 107–120
|
|
|
|
MORSE, JANICE M. (ed.). (1991)
Qualitative health research
, G. Broadbent and A. Ward (eds.) Design Methods in Architecture, Lund Humphries, London
|
|
|
|
last changed |
2012/05/15 20:46 |
|