id |
ascaad2016_030 |
authors |
Güler, Büsra; Hülya Yasak |
year |
2016 |
title |
Experimental Geometry - Redefining way of design by human factor |
source |
Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 275-280 |
summary |
Designing by rules and limitations can minimize the variations of design generation. The paradigm demonstrates how design concepts could be formed and produced by humans as an experience. A system, both digitally and physically, built as a spatial environment offers a tool to compare possible design products by people themselves. At the same time, it offers an opportunity to understand the implications of user interface and to compare technologies that further bridge the digital and physical. We also discuss conceptual foundations of the design process, interaction, collaboration, gamification, in an attempt to explore geometry and its potentials. |
series |
ASCAAD |
email |
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full text |
file.pdf (295,664 bytes) |
references |
Content-type: text/plain
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last changed |
2017/05/25 13:31 |
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