authors |
Tang, Shen-Kai and Liu, Yu-Tung |
year |
2002 |
title |
A Digital Reconstruction Procedure for a Disappeared City Space and Its Activities |
source |
Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 603-608 |
doi |
https://doi.org/10.52842/conf.ecaade.2002.603
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summary |
Graduate Institute of Architecture, National Chiao Tung University, Hsinchu, 30050, TAIWAN Computer simulation technology was used well in virtual archaeology during the past five years but will be insufficient gradually in the future, just because the simulations have extended from static issues, such as implements, architectures and a whole city, to motional issues, such as cultural activities in a city. This paper developed a digital reconstruction procedure that integrated three main technologies including 3D scanner, motion capture and virtual reality cave (VR Cave), and implemented it to virtually reconstruct Chang-an City that existed 1400 years ago but disappeared now. The results of the simulations are not only realistic enough to being inside but also highly approved by archeologists, art historian and architects. |
series |
eCAADe |
email |
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full text |
file.pdf (181,372 bytes) |
references |
Content-type: text/plain
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Chiu, M.L. and Lan, J.H. (2001)
Discovery of historical Tainan: a digital approach
, Automation in Construction 10, 355-364
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last changed |
2022/06/07 07:56 |
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