authors |
Rosenman, M.A. and Gero, J.S. |
year |
1999 |
title |
Evolving designs by generating useful complex gene structures |
source |
P. Bentley (Ed.), Evolutionary Design by Computers, Morgan Kaufmann, San Francisco, pp. 345-364 |
summary |
This chapter presents two examples of work for evolving designs by generating useful complex gene structures. where the first example uses a genetic engineering approach whereas the other uses a growth model of form. Both examples have as their motivation to overcome the combinatorial effect of large design spaces by focussing the search in useful areas. This focussing is achieved by starting with design spaces defined by low-level basic genes and creating design spaces defined by increasingly more complex gene structures. In both cases the low-level basic genes represent simple design actions which when executed produce parts of design solutions. Both works are exemplified in the domain of architectural floor plans. |
keywords |
Evolutionary Systems, Genetic Engineering |
series |
other |
email |
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full text |
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references |
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last changed |
2003/04/06 09:22 |
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