authors |
Kühn, Christian and Herzog, Marcus |
year |
1991 |
title |
A "Language Game" |
doi |
https://doi.org/10.52842/conf.ecaade.1991.x.o6t
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source |
Experiences with CAAD in Education and Practice [eCAADe Conference Proceedings] Munich (Germany) 17-19 October 1991 |
summary |
This paper examines the role of natural language in architectural design methods. It first investigates the role of language in decomposition and synthesis of architectural design problems giving special attention to Christopher Alexander’s theories. Then the notion of ideal types in architectural design is compared with empirical typologies that regard types as groupings of objects which have certain attributes in common. It is shown that Ludwig Wittgenstein’s game theory of language may serve as a method to cope with an underlying paradoxon of this empirical approach. Finally we present an attempt to use the "language-game " approach to describe and analyze architectural types.
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series |
eCAADe |
email |
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full text |
file.pdf (118,784 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:50 |
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