authors |
Seebohm, Thomas |
year |
1988 |
title |
Interpreting Takefijmi Aida's Toy Block Houses |
doi |
https://doi.org/10.52842/conf.acadia.1988.175
|
source |
Computing in Design Education [ACADIA Conference Proceedings] Ann Arbor (Michigan / USA) 28-30 October 1988, pp. 175-185 |
summary |
Three-dimensional modeling projects interpreting Takefumi Aida's Toy block Houses form the basis of a first course in architectural computer graphics described in this paper. Takefumi Aida's houses were chosen for two recent offerings of the course because they form a consistent body of architectural work which is very sculptural, geometrically structured and based on a single vocabulary of shapes. Shaded images produced in the course show the importance of human skill and judgement in computer modeling and rendering. The paper demonstrates the subjective nature of computer interpretations. |
series |
ACADIA |
email |
|
full text |
file.pdf (1,386,742 bytes) |
references |
Content-type: text/plain
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Aida, Takefumi (1984)
Toy Block House
, Maruzen Co. Ltd (publisher), 2-3-10 Nihonbashi Chuo-ku, Tokyo
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Toy Block House, From Inspiration to Completion
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last changed |
2022/06/07 07:56 |
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