id |
caadria2005_b_3c_f |
authors |
Kai-Ming Yang |
year |
2005 |
title |
A bodily user interface for VR-CAVE |
doi |
https://doi.org/10.52842/conf.caadria.2005.129
|
source |
CAADRIA 2005 [Proceedings of the 10th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 89-7141-648-3] New Delhi (India) 28-30 April 2005, vol. 2, pp. 129-135 |
summary |
The main purpose of this research is to explore how body movement can increase user’s sense of presence in the virtual reality cave (VR-CAVE). Traditionally, in architectural applications, there is no interaction between users and VR-CAVE. Visual perception is the major way of presentation. The users feel certain level of sense of presence. Therefore, in order to increase user’s sense of presence, we designed a bodily user interface as our controller which utilized user’s body movement to interact with VR. The contribution is that not only a user can easily or effortlessly control and navigate VR space but also VR navigation will directly link to the experience of walking in a physical space, which provides strong sense of presence to user. |
series |
CAADRIA |
email |
|
full text |
file.pdf (34,970 bytes) |
references |
Content-type: text/plain
|
Dean, K. (2001)
Segway
, Segway. URL: http://www.segway.com
|
|
|
|
Fan, Y. C. (2002)
A modular development of virtual reality CAVE software
, National Chiao Tung University in partial Fulfillment of the Requirements for the Degree of Master in Architecture
|
|
|
|
Frank, A., Gregor, M., Björn, S., Peter, M., & Manfred, L. (2001)
Using Multimodal Interaction to Navigate in Arbitrary
, Proceedings of the 2001 workshop on Percetive user interfaces
|
|
|
|
Mokka, S., Vaatanen, A., Heinila, J., & Valkkynen, P. (2003)
Fitness computer game with a bodily user interface
, Proceedings of the second international conference on Entertainment computing
|
|
|
|
Steuer JS. (1992)
Defining virtual reality: Dimensions determining telepresence
, Journal of Communication, vol. 42, pp. 73–93
|
|
|
|
Stromberg, H., Väätänen, A., Räty, V.P. (2002)
A group game played in interactive virtual space
, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques
|
|
|
|
last changed |
2022/06/07 07:52 |
|