id |
caadria2008_66_session6b_544 |
authors |
Lowe, Russell |
year |
2008 |
title |
Beyond the boundary object: sketches, computer games and blogs facilitating design development |
source |
CAADRIA 2008 [Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia] Chiang Mai (Thailand) 9-12 April 2008, pp. 544-551 |
doi |
https://doi.org/10.52842/conf.caadria.2008.544
|
summary |
Developing Frosts’ understanding of Leigh Star’s (Star 1989) concept of the boundary object this paper seeks to answer the question “would multiple boundary objects employed simultaneously facilitate design development?” The paper reflects on and critically reviews the design, implementation, and outcomes of a first year Architectural Design course that privileged architectural representation in the form of design sketches, blogs and contemporary computer gaming technology. The review process is supported by an in depth survey of students experiences both prior to and during the course. With a large number of students enrolled in the course (158) the findings from this survey can be seen to offer a statistical reliability which is in contrast to the more usual anecdotal approach. |
keywords |
Boundary Object, Generalist, Specialist, Sketch, Computer Game, Blog |
series |
CAADRIA |
email |
|
full text |
file.pdf (113,510 bytes) |
references |
Content-type: text/plain
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, Distributed Artificial Intelligence (Vol. 2), Morgan Kaufmann Publishers Inc. San Francisco, USA, pp. 37-54
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last changed |
2022/06/07 07:59 |
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