id |
caadria2011_005 |
authors |
Okabe, Aya and Tsukasa Takenaka |
year |
2011 |
title |
Computational landscape design with the seed scattering system: A case study in the Sony forest project |
source |
Proceedings of the 16th International Conference on Computer Aided Architectural Design Research in Asia / The University of Newcastle, Australia 27-29 April 2011, pp. 49-58 |
summary |
This paper proposes a computational landscape design method, called the seeds scattering system (SS system), which enables us to manage various environmental parameters in design processes, to create the ‘natural forest’ in urban environments. First, this paper discusses the drawbacks of the conventional methods for landscape design. Second, the paper outlines the components of the SS system together with the design process of the SONY forest project in Tokyo, and shows its advantages, including broad applicability to conceptual design, and capability of environmental simulations and spatial optimizations. Last, the paper summarizes the effectiveness of the SS system. By managing fundamental rules behind geometries in forest growth processes, the SS system showed us capability for constructing interactive relationships between design and their surrounding environments to produce design inherent in its site. |
keywords |
Computational landscape design, parameter, tool customization, optimization, sensor network system |
series |
CAADRIA |
email |
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full text |
file.pdf (1,144,137 bytes) |
references |
Content-type: text/plain
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last changed |
2012/05/30 21:29 |
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