id |
caadria2014_090 |
authors |
Schubert, Gerhard; Marcus Tönnis, Violin Yanev, Gudrun Klinker and Frank Petzold |
year |
2014 |
title |
Dynamic 3D-Sketching |
doi |
https://doi.org/10.52842/conf.caadria.2014.107
|
source |
Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 107–116 |
summary |
Sketching by hand is without doubt – alongside building models – the most common tool that architects employ when designing. A disadvantage of the sketch is, even if it is a perspective drawing, that it is a purely two-dimensional planar representation of a three-dimensional product: the three-dimensional impression that the sketch communicates is a product of the viewer’s imagination. Digital modelling tools on the other hand support the creation of three-dimensional content but fall short in their ease of handling: their complexity and potentially unintuitive operation hinder rather than support the design process. Taking this discrepancy as a starting point, the presented system details the development and prototypical implementation of a dynamic 3D-sketching tool. The underlying core idea is to create a seamless connection between a perspective hand-sketch and the corresponding digital 3D-model in order to benefit from the advantages of hand sketching as a design tool and computer maintained 3D models. The system allows the designer to work as usual, visualizing his or her thoughts using perspective sketches. The user sketches on a touchscreen surface. The 2D drawing is automatically interpreted and converted into a system of 3D lines, surfaces and volumes in real-time. |
keywords |
Design Tool; Early Design Stages; 3D Sketching; Urban Design; HCI |
series |
CAADRIA |
email |
|
full text |
file.pdf (1,177,811 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:57 |
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