id |
caadria2014_114 |
authors |
Nakano, Akito and Akira Wakita |
year |
2014 |
title |
ASOM |
doi |
https://doi.org/10.52842/conf.caadria.2014.117
|
source |
Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 117–126 |
summary |
Recently more researches on tangible objects have been conducted that enhance the intuitive polygonal or surface modelling of designers in digital and physical worlds. However, a few researches have been done that augment the digital solid modelling with tangible objects. In this paper, we present the Augmented Solid Modeller (ASoM) which helps designers create more complex shapes by a combination of Boolean operations between a different type of 3D-printed tangible objects, which is different from the conventional single shape type bottom-up modelling approaches. When multiple objects intersect each other at a given position and angle, the interference or removed shape is often unexpected for designers. Also, as 3D-printed objects are used for designers only to configure and discuss the shape of final digital 3D model in existing CAAD, ASoM changes the role of 3D-printed objects from the replicas to reusable tools for other modelling opportunities. We offered ASoM to students majoring or interested in CAAD and interviewed them to get comments. Since the speed and precision of 3D-printing will achieve immediate improvement, ASoM is a pioneer in developing cutting-edge approach for designers to model both in digital and physical worlds. |
keywords |
Solid Modeller; Boolean operations; 3D-printing; CAD |
series |
CAADRIA |
email |
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full text |
file.pdf (2,309,885 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:59 |
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