id |
caadria2019_176 |
authors |
Sandstrom, Alice and Park, Hyoung-June |
year |
2019 |
title |
Reflection in Action - An educational indie video game with design schema |
doi |
https://doi.org/10.52842/conf.caadria.2019.2.303
|
source |
M. Haeusler, M. A. Schnabel, T. Fukuda (eds.), Intelligent & Informed - Proceedings of the 24th CAADRIA Conference - Volume 2, Victoria University of Wellington, Wellington, New Zealand, 15-18 April 2019, pp. 303-312 |
summary |
This paper outlines the development of an educational indie video game in which a set of design rules are generated as a schema from player actions with the spatial components of architectural precedents in a given library. Each player's outcome is scored with its comparison to the functional sequences of the original precedent and its formal arrangement. The implementation of the proposed game within UNITY is introduced. |
keywords |
Shape Grammar; Indie Game; Schema; Design Rules; Scoring |
series |
CAADRIA |
email |
hjpark@hawaii.edu |
full text |
file.pdf (4,041,962 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:56 |
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