id |
caadria2021_006 |
authors |
Agirachman, Fauzan Alfi and Shinozaki, Michihiko |
year |
2021 |
title |
VRDR - An Attempt to Evaluate BIM-based Design Studio Outcome Through Virtual Reality |
doi |
https://doi.org/10.52842/conf.caadria.2021.2.223
|
source |
A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 223-232 |
summary |
During the COVID-19 pandemic situation, educational institutions were forced to conduct all academic activities in distance learning formats, including the architecture program. This act barred interaction between students and supervisors only through their computers screen. Therefore, in this study, we explored an opportunity to utilize virtual reality (VR) technology to help students understand and evaluate design outcomes from an architectural design studio course in a virtual environment setting. The design evaluation process is focused on building affordance and user accessibility aspect based on the design objectives that students must achieve. As a result, we developed a game-engine based VR system called VRDR for evaluating design studio outcomes modeled as Building Information Modeling (BIM) models. |
keywords |
virtual reality; building information modeling; building affordance; user accessibility; architectural education |
series |
CAADRIA |
email |
|
full text |
file.pdf (2,435,471 bytes) |
references |
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last changed |
2022/06/07 07:54 |
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