id |
caadria2021_116 |
authors |
Yenardi, Anna Claudia and Janssen, Patrick |
year |
2021 |
title |
Mass Participatory Design on the Web - A Voxel-Based 3D Modelling Approach |
doi |
https://doi.org/10.52842/conf.caadria.2021.2.031
|
source |
A. Globa, J. van Ameijde, A. Fingrut, N. Kim, T.T.S. Lo (eds.), PROJECTIONS - Proceedings of the 26th CAADRIA Conference - Volume 2, The Chinese University of Hong Kong and Online, Hong Kong, 29 March - 1 April 2021, pp. 31-40 |
summary |
The traditional participatory design approach has its physical limitations regarding the number of workshop participants and visualisation tools used. In order to get the input from more people and to enable three-dimensional design visualisation, an online web-game is developed as a mass participatory design tool. For the purpose of this research, a specific social issue regarding the 'Not In My BackYard' (NIMBY) attitude in Singapore was chosen as a vehicle. The results from a small pilot test group of a prototype shows that the participants find this approach engaging. The game also has a potential in terms of recording participants' design and attitude inputs. |
keywords |
Mass Participatory Design; Citizen Participation; Web-game Design; three.js; WebGL |
series |
CAADRIA |
email |
|
full text |
file.pdf (8,794,276 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:57 |
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