id |
caadria2022_60 |
authors |
Chowdhury, Shuva and Hanegraaf, Johan |
year |
2022 |
title |
Co-presence in Remote VR Co-design: Using Remote Virtual Collaborative Tool Arkio in Campus Design |
doi |
https://doi.org/10.52842/conf.caadria.2022.2.465
|
source |
Jeroen van Ameijde, Nicole Gardner, Kyung Hoon Hyun, Dan Luo, Urvi Sheth (eds.), POST-CARBON - Proceedings of the 27th CAADRIA Conference, Sydney, 9-15 April 2022, pp. 465-474 |
summary |
A participatory co-design approach is most often counted as a time-consuming method and ends without any concrete solution. Since the new evolution of virtual reality-based communication tools, researchers are trying to integrate citizens in the spatial design making process in-situ situation. However, there has been little research on how remotely co-presence in VR can integrate end-users in a co-design environment in re-envisioning their own using spaces. This study adopts a remote VR collaborative platform Arkio to involve novice designers remotely to design their known urban places. Participants are in three different virtual communication systems. Groups can actively engage in co-creating 3D artefacts relevant to a virtual urban environment and communicate through audio together in a remote setting. The platform was tested with a group of graduate students. The given design task was to re-envision the urban places of their academic institute campus. The sessions have been recorded and transcribed for analysis. The analysis of remote conversations shows that co-presence existed while they were engaged in co-design. |
keywords |
Affordable Tools, Remote Collaboration, Virtual Reality, Participatory Design, SDG 11, SDG 9 |
series |
CAADRIA |
email |
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full text |
file.pdf (666,178 bytes) |
references |
Content-type: text/plain
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last changed |
2022/07/22 07:34 |
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