CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References
id caadria2023_238
authors Li, Shuyang, Sun, Chengyu and Zou, Mingyan
year 2023
title Indispensable Effects of Surrounding Avatars in VR-based Wayfinding Experiments
doi https://doi.org/10.52842/conf.caadria.2023.2.431
source Immanuel Koh, Dagmar Reinhardt, Mohammed Makki, Mona Khakhar, Nic Bao (eds.), HUMAN-CENTRIC - Proceedings of the 28th CAADRIA Conference, Ahmedabad, 18-24 March 2023, pp. 431–440
summary Virtual reality technologies facilitate the presentation of the indoor and outdoor environment, enabling researchers to conduct environmental behaviour experiments and evidence-based design research with great feasibility. However, most previous environmental behaviour research based on VR technologies did not consider the surrounding crowd, especially wayfinding-related research. Thus, from a human-centric perspective, the credibility of these studies will be greatly argued. Are the avatars indispensable in the virtual environment? To answer this question, we designed a comparative test including three scenarios: the virtual environment without avatars, data-driven avatars in the virtual environment, and agent-based avatars in the virtual environment. Taking the Satellite Terminal of Shanghai Pudong International Airport as a study case, we developed an online VR wayfinding experiment platform. 435 participants were invited to this experiment, their wayfinding performance will be recorded and then analysed and visualisation. The results demonstrate that the presence or absence of avatars significantly impacts the participants' decision-making time in virtual environments. Besides, the distribution and movement of avatars may affect the participants' wayfinding behaviour. This study highlights the importance of avatars in VR-based experiments and validates the feasibility of data-driven avatars replicating real-world crowds.
keywords Metaverse, Virtual Reality, Avatars, Online Experiment, Wayfinding, Transportation Building
series CAADRIA
email
full text file.pdf (6,450,285 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Arthur, P., & Passini, R. (1992) Find in CUMINCAD Wayfinding: People, Signs, and Architecture , McGraw-Hill Book Company

100%; open Campos, M. P., Basaure, T., & Loyola, M. (2020) Find in CUMINCAD Virtual Wayfinding: a Comparison of Orientation and Navigation Behavior in Built and Virtual Environments , Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics, SIGraDi 22 (pp.528-533). The Ibero-American Society of Digital Graphics (SIGraDi)

100%; open Carpman, J. (1984) Find in CUMINCAD Wayfinding in Hospitals: Solving the Maze , Environment and Behavior, 25(3), 743-76

100%; open Cheng, N. Y. W. (1998) Find in CUMINCAD Wayfinding in Cyberspace -negotiating Connections Between Sites , Proceedings of The Third Conference on Computer Aided Architectural Design Research Asia, CAADRIA 1998 (pp.83-92). The Association for Computer-Aided Architectural Design Research Asia (CAADRIA)

100%; open Duan, X. (2021) Find in CUMINCAD The Development of Agent-based Parametric Semiology As Design Research Program , Proceedings of the 22 DigitalFUTURES: The 2nd International Conference on Computational Design and Robotic Fabrication, CDRF 22 (pp.144-155)

100%; open Schwarzkopf, S., Von Stulpnagel, R., Buchner, S. J., Konieczny, L., Kallert, G., & Holscher, C. (2013) Find in CUMINCAD What Lab Eye Tracking Tells Us About Wayfinding a Comparison of Stationary and Mobile Eye Tracking in a Large Building Scenario , Eye Tracking for Spatial Research, Proceedings of the 1st International Workshop (conjunction with COSIT 213) (pp. 31-36)

100%; open Sun, C., Li, S., Lin, Y., & Hu, W. (2021) Find in CUMINCAD From Visual Behavior to Signage Design: a Wayfinding Experiment with Eye-tracking in Satellite Terminal of Pvg Airport , Proceedings of the 221 DigitalFUTURES: The 3rd International Conference on Computational Design and Robotic Fabrication, CDRF 221 (pp. 252-262)

100%; open Tang, M. (2018) Find in CUMINCAD From Agent to Avatar: Integrate Avatar and Agent Simulation in the Virtual Reality for Wayfinding , Adapting and Prototyping - Proceedings of the 23rd Conference on Computer Aided Architectural Design Research in Asia, CAADRIA 218, (pp.53-512). The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)

last changed 2023/06/15 23:14
pick and add to favorite papersHOMELOGIN (you are user _anon_479801 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002