id |
caadria2024_151 |
authors |
Shimizu, Sayuri, Fukuda, Tomohiro and Yabuki, Nobuyoshi |
year |
2024 |
title |
Nighttime Outdoor Lighting Environment Design System Using Web-Based Mixed Reality to Reduce Light Pollution |
doi |
https://doi.org/10.52842/conf.caadria.2024.3.469
|
source |
Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 3, pp. 469–478 |
summary |
In nighttime outdoor spaces, light pollution due to excessive artificial lighting, particularly from lighting emitting diode (LED) displays direct light, is a recognized issue. Mitigating light pollution necessitates a careful consideration of the impact of large-scale LED displays during the design phase. Therefore, it is crucial to accurately assess the luminance of direct light and its effects on the environment during the design phase through simulation. This study aims to realize a lighting simulation system targeting LED displays, which are prone to contribute to light pollution, as a lighting environment design system for nighttime outdoor spaces. The proposed system utilizes web-based mixed reality (MR) to simulate direct light accurately. We also conduct a comparative verification between the real LED and the model. With this system, design simulations using mobile devices become feasible at the spatial design stage of LED displays in the intended location. Additionally, adjustments to the luminance and size of the LED display model and the visualization of color and luminance in the real world are possible. Consequently, it is anticipated that this system will contribute to the reduction of light pollution from both landscape design and lighting engineering perspectives. |
keywords |
lighting simulation, nighttime outdoor space, LED vision, luminance, web real-time communication |
series |
CAADRIA |
email |
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full text |
file.pdf (974,285 bytes) |
references |
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last changed |
2024/11/17 22:05 |
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