id |
caadria2024_249 |
authors |
Nakapan, Walaiporn, Tan, Benjamin and Mohd Taib, Rusdy Bin |
year |
2024 |
title |
VAULT.SPACE: An Evaluation of the Metaverse Iconic Landmarks of Singapore Island on a Hybrid Map |
source |
Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 3, pp. 519–528 |
doi |
https://doi.org/10.52842/conf.caadria.2024.3.519
|
summary |
This paper presents an early development of a metaverse platform showcasing the Singapore island centred on the premise that; a combination of replicas of abstracted architectural landmarks and fictional imaginary buildings on a hybrid virtual map will enhance the user experience and foster increased levels of user engagement. Adopting an easy-to-use web-based approach and utilising Three.JS as the programming and processing interface, the architectural landmarks and fictional buildings assets are modelled in an abstracted, low-poly style and heavily optimized for achieving high game-play performance. Subsequently, a survey assessed the platform’s hybrid model, evaluating the importance of architectural accuracy in digital form. The survey results supported the hybrid environment concept, showing users’ preference for recognizable landmarks with detailed architecture, even in a virtual setting. The paper concludes that a metaverse platform blending real and imaginary elements can provide a familiar yet novel digital environment, supporting our notion that even in the digital realm, a faithful representation and adherence to architectural values are appreciated by users, contributing to heightened interest and engagement in this novel virtual environment. |
keywords |
Singapore, Metaverse, virtual world, Three.js, mobile device |
series |
CAADRIA |
email |
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full text |
file.pdf (1,021,416 bytes) |
references |
Content-type: text/plain
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last changed |
2024/11/17 22:05 |
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